| The Legion and ... | Spieler |
| the Defence of Tarkin City | prelude |
| 1- the Commander's Rescue | Flanf, Martin, Anil, Ole, Chris |
| 2- Breakout from Tarkin City | Flanf, Martin, Anil, Ole, Chris |
| 3- the Attack on Devastator | Flanf, Martin, Anil, Ole, Chris |
| 4- the Attack on Devastator Part II? | Flanf, Martin, Ole, Chris |
| 5- the Mystery of Scyr Harbour | Flanf, Martin, Ole, Chris |
| 6- the Cleansing of the Paradise Coast | Flanf, Martin, Ole, Chris |
| 7- the Cleansing of the Paradise Coast Part II | Flanf, Martin, Chris |
| 8- the Bus Job | Flanf, Martin, Chris, Ole |
| 9- a Jolly River Ride | Flanf, Martin, Chris, Ole |
| 10- the Skirmish at Rayton Gorge | Flanf, Martin, Ole |
| 11- Confront Doctor Aleksovich | Flanf, Martin, Ole |
| 12- the corrupted forest | Flanf, Martin, Chris |
| 13- Stop Monolith Construction | Flanf, Martin, Chris, Ole |
| 14- the Assault on the Legion Camp | Flanf, Martin, Ole |
| 15- Block Mountain Road | Flanf, Martin, Ole |
| 16- Scout Roads Ahead | Flanf, Martin, Ole |
| 17- Determine Breaker's Goal | Flanf, Martin, Ole, Chris |
| 18- Escort Civilians | Flanf, Martin, Ole, Chris |
| 19- Raise the Ark | Flanf, Martin, Ole |
| 20- Crossing the Smuggler's Path to Nari | Flanf, Martin, Ole |
| 21- Cleanse Tribal Sanctum | Flanf, Martin, Ole |
| 22- Capture Gun Battery | Flanf, Martin, Ole, Chris |
| 23- Negotiate with Arah'Halet | Flanf, Martin, Ole, Chris |
| 24- The Great Hunt | Martin, Ole, Chris |
| 25- Discussions at Camp | Martin, Ole, Chris, Flanf |
| 26- Exfiltrate Purple Glowing Amber | Martin, Ole, Flanf |
| 27- Clear Main Route | Martin, Ole, Flanf |
| 28- Make Contact with Skydagger Peak | Martin, Ole, Flanf, Chris |
| 29- Return to Amber Lodge, arriving at Skydagagger Peak | Martin, Ole, Flanf, Chris |
| 30- The Last Day on Earth | Martin, Ole, Flanf, Chris |
| 31- Meeting the Heavens | Martin, Ole, Flanf, Chris |