TheQueenOfGold

Yué

Yué, jugendliche Ferren mit silbernem Haar.
Der Einfluss der Insel, hat dazu geführt, dass ihre Katzennatur sichtbarer ist als bei Ferren üblich. Sie hat Katzenohren und einen Schweif, welche trotz ihrer menschlichen Gestalt sichtbar sind.

STATS

STR10Health32Heal08
AGI10Defense10Speed10
INT13Perception14Power05
WIL13Insanity09Corruption00

Lanuages
Common Tongue - speak, write and read
Elvish - speak

Professions
Devotee of the Moon Maiden (0)
Occult (0)
Magic (1)
Nature (3)
Mercenary(7)

Novice Path
Magician
The priestess Moonchild tought Yuè the rudiments of magic during raising her. The young Freen was not meant to be a priestess herself, therefor she was taught other forms of magic. Afterall, the Maiden of the Moon is the goddess of magic and mysteries.

SENSE MAGIC MAGICIAN UTILITY 0
AreaA sphere with a 5-yard radius centered on a point within your space You know if there are any ongoing magical effects in the area and from what points they originate.

Magic
You discover one tradition.
Then, make three choices. For each choice, you either discover another tradition or learn a spell from a tradition you have discovered.

Spell Recovery
You can use an action to heal damage equal to your healing rate and regain one casting you expended of a spell you learned. Once you use this talent, you cannot use it again until after you complete a rest.

Cantrip
Whenever you discover a tradition, you learn an extra rank 0 spell from that tradition.

Counterspell
When a creature you can see attacks you with a spell, you can use a triggered action to counter it. The triggering creature makes the attack roll with 1 bane and you make the challenge roll to resist it with 1 boon.

Improved Spell Recovery
When you use Spell Recovery, you regain two castings instead of one.

Expert Path
Witch
Having showed promise to the witch Mistletoe, you were invited to join her coven and learned from them the secrets of their religion.

Magic
You discover a tradition or learn one spell.

Guidance
When a creature that can hear you and understand what you say would make a challenge roll, you can use a triggered action to offer that creature guidance. The creature makes the roll with 2 boons.

Witch Fire
You learn the witch fire spell, which is described in the link.

Flying Broom
You can use an action to touch a broom and expend a casting of a spell. You imbue the broom with magic that remains for a number of hours equal to your Power plus the rank of the spell whose casting you expended. Until the effect ends, while you sit on the handle, you can move by flying. You can carry one or more passengers whose total Size cannot exceed 1.

Lasting Bond
You can use an action to forge a bond with one creature within short range that can see and hear you. If the target is willing, you become connected until you die, the target dies, or you use this talent again.
Until the effect ends, you and the target make all Perception rolls with 1 boon while you are within medium range of each other. Whenever you or the target heals damage, the other heals half the damage provided you are within medium range of each other.
Finally, you can use an action to cause an image of the target to appear on a reflective surface you can see within short range and remain there for as long as you concentrate. The image reveals the target and the area within short range of it.

Master Path
Mage Knight

Magic
You discover the Battle tradition or learn one Battle spell.

Escalating Violence
When you cast a spell, you make attack rolls with 1 boon when you attack with a weapon. This effect lasts for 1 round.

Mage Knight Tactics
When you attack with a spell, you can use a triggered action to attack with a weapon at any point before the end of your turn.

Castings:

Castings per spell per spellrank
Rank 0Rank 1Rank 2Rank 3Rank 4Rank 5Rank 6Rank 7Rank 8Rank 9Rank 10
632211-----

Traditions - Spells:
Arcana - Arcane Armor, Arcane Dart, Arcane Retribution
Illusion - Disguise, Thimberling
Battle - Celerity, Augmented Attack,Close Wound,Mighty Attack, Wall of Swords
Shadow - Shadow Dart, Shadow Magic
Water - Freeze, Ice Blast, Wellspring of Life
Storm - Fog, Leaping Lightning

Ferren Traits

Shadowsight You see in areas obscured by shadows as if those areas were lit.
Clawed Hands In human form, your unarmed strikes deal 1d3 damage instead of 1 damage.

Cat Form You can use an action to assume the form of a cat or return to your human form. You remain in the new form until you use this talent again. If you become incapacitated while in your cat form, you automatically revert to your human form.
While in cat form, you apply the following changes to your statistics:
•Your Size becomes 1/4.
•Increase Perception by 2; your Defense becomes 12.
•Your Strength becomes 8 (–2), and your Agility becomes 12 (+2).
•Your Speed becomes 12.
•You gain the climber trait.
•You gain natural weapons, which are claws and teeth. These weapons have the finesse property and deal 1 damage.
•You make rolls to hide or sneak with 2 boons.
•You are indistinguishable from an ordinary cat, although you can still talk while in this form.

Lynx Form When you would assume cat form, you can choose to assume the form of a lynx instead. While in lynx form, you apply the following changes to your statistics:
•Your Size becomes 1/2.
•Increase Perception by 2; your Defense becomes 13.
•Your Strength becomes 11 (+1), and your Agility becomes 13 (+3).
•Your Speed becomes 12.
•You gain natural weapons, which are claws and teeth.
These weapons have the finesse property and deal 1d6 damage. When you attack with these weapons, you make the attack roll with 1 boon.
•You make rolls to hide or sneak with 2 boons.
•You are indistinguishable from an ordinary lynx, although you can still talk while in this form.

Items
Adventurer's Pack:
backpack, bedroll, cutlery set, tinderbox, 3 torches, a coil of rope (20 yards), grapnel, a week of rations and a waterskin
Basic Clothing
Dagger
Bow and quiver with arrows
Holly and Mistletoe
Broom
Jagdbogen der Southwarks
->Reaktion Int Wurf -> Erfolg 1boon (angriffe und Spurensuche) und 1d6 Schaden gegen das Ziel, Resetiert aber erst nachdem der Bogen in das Blut des Ziels getränkt wurde.
Fehlschlag: "kein Würdiges Ziel", 1 bane auf ALLE Würfe solange das Ziel lebt. Beim nächsten Vollmond "resetiert" sich der Status des Bogens.

Background
Yué was found and raised by a priestess of the Moon Maiden.

Yué made a pact with an otherworldly being, the Maiden of the Moon. The monestary was attacked and while the priests and novices prayed, they were close to being overwhelmed. So Yué offered the Maiden of the Moon her services and her soul, if the Maiden saw fit to take it, if she would protect her followers. That was the moment, whe Yué discovered magic.

Witchcraft gives Yué the power to aid others, to guide them, and to help them avoid making foolish decisions.

Allies and Followers
Fern Southwark:
Eine alte Bürokratin, unverschämt erhlich und beschwert sich auch gerne. Sie hat dir eine hohe Belohnung versprochen wenn du sie zurück bringen kannst. Hat überraschenderweise auch einiges an wissen über Spurensuche (ihr Vater war Jäger).

Appearance
Humanoid
Yué is a tall, thin, adolescent Ferren with a long hair, fair skin and catlike eyes. If not for her clothes, one could easily mistake her for a highborn young lady.
Cat
In her catform she has silvery grey fur with dark spots, similar to the fur of a lynx.

Personality
Yué tends to hiss, when angry and can often react impulsively.
Seh also seems to be attracted to water, always wanting to play with it. Especially if there is a big fountain or impressive well.
Inquisitive and curios she always has her attention everywhere...and sometimes no where.
Sometimes Yué seems to be a bit aloof, but those who she sees as friends, can depend on her help.
Her graceful movement befits her noble character.

Quirk
Praying to the Moon Maiden and polishing her holy symbol.